Flex 3: Using ActionScript 3
Description
On3’s instructor-led training course: Flex 3: Using ActionScript 3 is a comprehensive introduction to the ActionScript 3 scripting language, taught in context of Adobe Flex 3. Beginning with simple declarative statements and core syntax, and moving through control and data structures, the training course teaches developers intermediate Object Oriented Programming skills, including static classes and interfaces.
Course length
One day
Audience
This course is designed to comprehensively introduce the ActionScript 3 programming language. To gain the most from this class, you should:
- Have already attended the Flex 3: Developing Rich Client Applications training course, or have equivalent experience with using MXML in Adobe Flex 3
- Be familiar with using Adobe Flex Builder 3
Course outline
Introducing ActionScript 3.0 Syntax
- Understanding basic syntax
- Declaring variables and their type
- Data type conversion
- Using language operators
- Mathematical operators
- Instantiating objects
- Creating and populating instances of the Array class
- Working with generic objects (“associative arrays”)
- Using the ArrayCollection class
Learning ActionScript 3.0 Control Structures
- Manipulating String data
- Using the Alert class
- Using Conditional Statements
- Using switch/case statements
- Using the Date class
- Working with iteration (looping) statements
- Writing and using user defined functions
- Separating and including ActionScript and MXML files
Object Oriented Programming in ActionScript 3.0
- Introducing Object Oriented Programming Terminology
- Writing a class definition
- Declaring class methods
- Re-using code through inheritance
- Writing and using an interface
- Using static classes and methods to persist local data
- Understanding static methods
- Storing data using the static SharedObject class
